- r -
- Race()
: Race
- race_ended()
: Session
- raytest()
: Physics
- read_locations()
: PowerUp
- realize()
: Car
, CarController
, Game
, Player
, PowerUp
, Race
, Session
- register_callback()
: GUI
- remove_child()
: Scene
- remove_from_scene()
: PowerUp
- remove_key_from_buffer()
: EventListener
- remove_rigid_body()
: Physics
- render_one_frame()
: Scene
- replace()
: PowerUp
- reportErrorWarning()
: PhysicsDebugDrawer
- reset()
: Car
, Player
, PowerUp
, Race
, Session
, Track
- reset_cars()
: Race
- reset_position()
: Car
- reset_powerups()
: Race
- reset_race()
: Session
- reset_wheels()
: CarController
- restart()
: Timer
- Results()
: Results
- rotate_vector()
: Physics
- run()
: server.Server