#include <results.h>
Results::Results |
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std::shared_ptr< Game > |
game | ) |
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void Results::add_gui_hooks |
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private |
void Results::add_hooks |
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private |
void Results::add_hooks |
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CEGUI::Window * |
window, |
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const std::string & |
button, |
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const CEGUI::Event::Subscriber & |
callback |
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) |
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private |
bool Results::change_state |
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const CEGUI::EventArgs & |
event | ) |
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private |
void Results::config_progress_bar |
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private |
bool Results::sell_nitro |
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const CEGUI::EventArgs & |
event | ) |
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private |
void Results::show_results |
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private |
bool Results::show_shop |
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const CEGUI::EventArgs & |
event | ) |
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private |
void Results::switch_menu |
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private |
void Results::update |
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float |
delta | ) |
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virtual |
float Results::last_nitro_ |
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private |
CEGUI::Window* Results::menu_window_ |
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private |
Ice::AsyncResultPtr Results::next_race_ |
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private |
CEGUI::Window * Results::shop_window_ |
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private |
CEGUI::Window * Results::waiting_window_ |
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private |
The documentation for this class was generated from the following files:
- /home/isaac.lacoba/repos/tfg.tinman/src/state/results.h
- /home/isaac.lacoba/repos/tfg.tinman/src/state/results.cpp