Tinman
1.0
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#include <motionstate.h>
Public Member Functions | |
MotionState (const btTransform &initialPosition, Ogre::SceneNode *node) | |
void | setNode (Ogre::SceneNode *node) |
virtual void | getWorldTransform (btTransform &worldTrans) const |
virtual void | setWorldTransform (const btTransform &worldTrans) |
Private Attributes | |
Ogre::SceneNode * | node_ |
btTransform | mInitialPosition_ |
MotionState::MotionState | ( | const btTransform & | initialPosition, |
Ogre::SceneNode * | node | ||
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virtual |
void MotionState::setNode | ( | Ogre::SceneNode * | node | ) |
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virtual |
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private |
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private |