Tinman
1.0
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This is the complete list of members for MotionState, including all inherited members.
getWorldTransform(btTransform &worldTrans) const | MotionState | virtual |
mInitialPosition_ | MotionState | private |
MotionState(const btTransform &initialPosition, Ogre::SceneNode *node) | MotionState | |
node_ | MotionState | private |
setNode(Ogre::SceneNode *node) | MotionState | |
setWorldTransform(const btTransform &worldTrans) | MotionState | virtual |