Tinman  1.0
MotionState Member List

This is the complete list of members for MotionState, including all inherited members.

getWorldTransform(btTransform &worldTrans) const MotionStatevirtual
mInitialPosition_MotionStateprivate
MotionState(const btTransform &initialPosition, Ogre::SceneNode *node)MotionState
node_MotionStateprivate
setNode(Ogre::SceneNode *node)MotionState
setWorldTransform(const btTransform &worldTrans)MotionStatevirtual