Tinman
1.0
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This is the complete list of members for Player, including all inherited members.
complete_login(Ice::AsyncResultPtr async_result) | Player | |
controller_ | Player | |
disconnect() | Player | |
get_car() | Player | |
get_id() | Player | |
get_nick() | Player | |
get_socket() | Player | |
login(std::shared_ptr< Session > session) | Player | |
money_ | Player | |
next_race() | Player | |
nick_ | Player | |
pick_money(int amount, PowerUp::shared money) | Player | |
pick_nitro(PowerUp::shared nitro) | Player | |
Player(std::string nick, Controller::shared controller, Sound::shared sound) | Player | |
purchase() | Player | |
race_ended_ | Player | |
realize(Physics::shared physics, Scene::shared scene, std::string name, btVector3 position, std::string material, int checkpoints, Ice::Byte id) | Player | |
reset(int checkpoints, btVector3 position) | Player | |
set_nick(std::string nick) | Player | |
set_socket(std::pair< std::string, int > socket) | Player | |
shared typedef | Player | |
sound_ | Player | private |
store(Tinman::CarInfo car_info) | Player | |
update(float delta) | Player | |
~Player() | Player | virtual |