#include <menu.h>
Menu::Menu |
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std::shared_ptr< Game > |
game | ) |
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void Menu::add_gui_hooks |
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private |
void Menu::add_hooks |
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CEGUI::Window * |
window, |
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const std::string & |
button, |
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const CEGUI::Event::Subscriber & |
callback |
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) |
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private |
bool Menu::change_bots_mode |
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const CEGUI::EventArgs & |
event | ) |
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private |
void Menu::complete_login |
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private |
void Menu::create_scene |
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private |
void Menu::hide_waiting_screen |
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void Menu::load_window |
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private |
bool Menu::login |
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const CEGUI::EventArgs & |
event | ) |
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private |
bool Menu::show_credits |
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const CEGUI::EventArgs & |
event | ) |
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private |
bool Menu::show_login |
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const CEGUI::EventArgs & |
event | ) |
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bool Menu::show_menu |
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const CEGUI::EventArgs & |
event | ) |
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bool Menu::show_mode_window |
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const CEGUI::EventArgs & |
event | ) |
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private |
void Menu::update |
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float |
delta | ) |
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virtual |
Ogre::OverlayElement* Menu::background_ |
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private |
CEGUI::Window * Menu::config_window_ |
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private |
CEGUI::Window * Menu::credits_window_ |
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private |
std::shared_ptr<Car> Menu::expose_car_ |
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private |
Ice::AsyncResultPtr Menu::login_ |
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private |
CEGUI::Window* Menu::menu_window_ |
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private |
CEGUI::Window * Menu::mode_window_ |
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private |
CEGUI::Window * Menu::waiting_window_ |
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private |
The documentation for this class was generated from the following files:
- /home/isaac.lacoba/repos/tfg.tinman/src/state/menu.h
- /home/isaac.lacoba/repos/tfg.tinman/src/state/menu.cpp