Tinman  1.0
Car Member List

This is the complete list of members for Car, including all inherited members.

accelerate()Car
accelerating_Carprivate
action_hooksCarprivate
add_graphic_wheel(Scene::shared scene, std::string parent, std::string name, int scale=1)Carprivate
add_lap()Carprivate
add_nick_billboard(Scene::shared scene)Carprivate
add_physic_wheel(bool is_front, btVector3 connection_point, int wheel_index)Carprivate
add_wheels()Carprivate
animation(float delta)Car
apply_update(bool delete_update)Carprivate
brake()Car
can_collide_Carprivate
Car(std::string nick)Car
chassis_body_Car
chassis_entity_Carprivate
chassis_node_Car
checkpoints_Carprivate
collide_with_car()Car
colliding_Car
colliding_delay_Carprivate
colliding_time_Carprivate
collision_shapes_Carprivate
compound_Carprivate
configure_wheels()Carprivate
control_speed()Carprivate
controller_Car
current_segment_Car
exec(Tinman::Action action)Car
get_current_section()Car
get_direction(int factor=1)Car
get_lap()Car
get_nitro()Car
get_orientation()Car
get_position()Car
get_speed()Car
get_velocity()Car
has_done_a_lap()Carprivate
id_Car
init_graphic_bodies(Scene::shared scene, std::string name, std::string, Ogre::Vector3 position=Ogre::Vector3(0, 0, 0), int scale=1)Carprivate
init_physic_bodies(Physics::shared physics, btVector3 position)Carprivate
init_raycast_car(Physics::shared physics)Carprivate
initial_position_Carprivate
initial_rotation_Carprivate
invert_direction()Car
invert_direction_Carprivate
invert_direction_delay_Carprivate
is_colliding()Car
is_on_meta()Carprivate
is_stuck()Car
lap_Car
last_orientation_Carprivate
last_position_Carprivate
last_update_Carprivate
last_velocity_Carprivate
nick_Carprivate
nickname_display_Carprivate
not_moving()Carprivate
not_moving_Carprivate
not_moving_delay_Carprivate
physics_Carprivate
race_position_Car
realize(Scene::shared scene, std::string name, std::string material, Ogre::Vector3 position, int scale)Car
realize(Physics::shared physics, Scene::shared scene, Sound::shared sound, std::string name, btVector3 position, std::string material, int checkpoints, Ice::Byte id)Car
realize(Physics::shared physics, Sound::shared sound, std::string name, btVector3 position, Ice::Byte id)Car
reset(int checkpoints, btVector3 position)Car
reset_position()Carprivate
sections_covered_Carprivate
set_position(btVector3 position)Car
set_race_segment_info(Section segment)Car
shared typedefCar
sound_Carprivate
stop_accelerating()Car
stop_braking()Car
stop_turning()Car
stuck_Car
sync_buffer_Carprivate
synchronize(Tinman::CarInfo last_update)Car
tuning_Carprivate
turn(Direction direction)Car
turn_left()Car
turn_right()Car
turn_wheels(Direction direction)Carprivate
update(float delta)Car
update_lap()Carprivate
use_nitro()Car
vehicle_Carprivate
vehicle_raycaster_Carprivate
wheel_shape_Carprivate
wheels_entities_Carprivate
wheels_nodes_Carprivate
~Car()Carvirtual